Gamification For Employee Engagement: 18 Tactics For 2020

Caroline Duncan - Dec 23, 2019 5:45:00 PM

gamification_for_employee_engagement

Increasing the rate of employee engagement within an organization can be a challenge for human resources and communications professionals alike.  But we know from research that it’s important for business success.Lower levels of employee engagement have been linked to higher staff turnover rates, low morale, costly mistakes, decreased productivity, lower profits, and failed projects.

One strategy many organizations have utilized is to introduce the concept of gamification to their workplaces to boost engagement levels.

Gamification is a process where engagement strategies incorporate game-based elements – for example, point-scoring, competitions or rewards – as a way of encouraging team members to be actively engaged in the workplace.

It’s designed to capitalize on human psychological factors that see them become competitive with one another and, in doing so, they will display drive and a willingness to learn and improve.

According to the 2019 Gamification at Work Survey by Talent LMS, 89% of employees said gamification made them feel more productive, while 88% said it made them feel happier at work.

Gamification lets your employees see, in a fun way, how they compare with their peers when it comes to working towards goals, and gives them that insight in real time, rather than having to wait until the annual performance review. They can participate in a transparent way, with targets that can be measured, and receive feedback from senior management at the same time.

 

Ways to introduce gamification in your employee engagement strategy

The Talent LMS survey found that badges were the most common gamification element (71%) with 59%t saying they were granted points via an app or software, 56% were awarded virtual or physical rewards for their accomplishments and 51% were put on a leaderboards.

For a gamification program to be successful, the goal needs to be clearly defined, the ways the employees will participate needs to be fully understood, it should be well designed to cater for a favorable user experience, it should be fun, and it shouldn’t be a cumbersome or laborious task. If you can’t get these foundation elements right, the gamification concept will not work: people won’t participate willingly in something that feels like torture.

 

examples_of_gamification_in_the workplace

If you’re unsure where to start, here are some examples of gamification in the workplace to get you inspired:

  1. Trivia competitions

    – a weekly or monthly event that quizzes employees either as individuals or teams on your company’s values, with prizes for the most engaged employees.
  2. Incorporated in training programs –

    if you have low uptake of corporate training initiatives you can introduce a system that relies on employees completing missions, getting points and having their points on a leaderboard. Gamification examples in training can be the creation of a computer game around the training, so you’re running more than just a quiz or exam.
  3. A point system that rewards employees who meet compliance targets –

    particularly useful if you have had poor outcomes in this area in the past.
  4. Create a custom app for your sales team

    - when you have a sales force that’s often out on the road, they can check their performance against their peers by seeing their results on an app. With a reward system they can be inspired to achieve more in order to take out the prize.
  5. Offer rewards for employees who hit their KPIs –

    in some industries there’s often little incentive to meet targets, especially when there is high staff turnover and low levels of morale. An incentive can be the difference between KPIs being met or not.
  6. Have teams compete for badges on your online team platforms –

    this can be for anything you’d like to see improved, from remembering to turn lights off at the end of the day through to completing monthly expense reports on time.
  7. Use gamification to encourage knowledge sharing

    - you can do this by awarding points for people who answer their colleagues’ questions on forums on your intranet, fill out information on company wiki pages or submit/review other corporate content to the intranet site or publishing blogs. This encourages knowledge to be shared so that it isn’t hidden, or buried in information silos.
  8. Have a charity as a reward

    -  already in many workplaces, employees get together to raise money for charities and causes they collectively believe in. You can introduce an employee gamification system to improve different behaviors and outcomes within your organization with all points being turned into dollars for a specific charity or cause.
  9. Gamify data management

    - if you’re a big organization that’s been online for a long time, or have vast intranet archives, a lot of your data may be out of date, mislabeled or irrelevant. It's a huge project to fix that you might not have the time or budget to undertake. By turning your employees into data management champions and gamifying the process – giving them rewards and levels for different tasks that they carry out to fix the system – you can both ensure that the job is done, and the system will work better going forward.
  10. Incorporate it in the recruitment process

    - some businesses and government organizations have games on their websites that allow people interested in following a career path in that industry to role play to determine if it’s something that they’d be good at and pursue further.
  11. Gamify the onboarding process

    – the tasks that new recruits have to complete to be successfully onboarded in some companies can be extremely dull. While you can tick a box and say the employee completed the tasks, did the information actually get retained? Gamification can help you to impart information on a range of onboarding topics like security, fraud, ethics, policies and procedures.
  12. Set up real life scenes for training –

    instead of walking people through the job requirements on paper, have a dedicated space where you can run mock scenarios that look like what they will be exposed to, and then test them in a fun way in the procedures they need to carry out.
  13. Foster leadership

    - apps and games can show your company leaders or aspiring leaders just how good they actually are at leading and inspiring people. This can be a gentle way of these employees finding out they need to sharpen up some of their people skills.
  14. Face-to-face team games –

    in weekly team meetings you can encourage your team members to nominate someone for having done a job well, and give their reasons for doing so. If one particular team member is outstanding that week with the most nominations they can win a reward,
  15. Collect stamps

     - all sorts of loyalty programs run by retailers work this way, such as coffee shops, so people are used to the concept. Employees can collect stamps for different tasks they’ve done well and at the end they receive a reward.
  16. Collect cards –

    this one works similarly to the trading card concept (for example baseball cards) and employees can work towards collecting an entire set for various tasks they’ve undertaken.
  17. Raffle tickets -

    these can be real tickets or virtual ones. Set parameters that will give an entry ticket into a prize draw every time an employee takes a particular action or completes a particular task well.
  18. Be competitive with workloads

    -  when you have teams who perform similar roles in different locations you may notice their performance results are vastly different. By introducing competition you can let them track progress against one another.

In order to make your gamification efforts easier and more effective, you may consider using a digital tool like DeskAlerts, that allows you to send messages in the form of pop-ups, surveys, quizzes, screensavers and wallpapers, videos, etc right to employees' devices.

 

Paul’s real-life story of gamification in the workplace

Paul is a change management professional in a large healthcare organization in the UK. His company recently underwent a major change, implementing a new records management system that replaced another system that employees had been using for over 40 years. We thought his story was one of the best gamification examples.

“We introduced a new patient management app that cost 30 million pounds. The app had a lot of elements to it, and there was a lot of training we needed employees to do.

We started off  with a simple call to action, but then in the second phase of the project we had to get creative with what we needed to do.  We needed our employees to be able to record where they were in terms of their journey.

We created a training passport… it was literally shaped like a passport, and 16 pages. Every time a training topic was ticked off, the employee got a stamp.

It introduced an element of competition within teams.  Nobody wanted the rest of their team to do better than them.

The third phase of the project was being more direct with people and telling them they had a deadline to comply, and that they wouldn’t be able to work and would be sent home - but only about 5 or 10% of employees fit this category.

We were tracking the progress. By recycling the message and being consistent, with the training passport we found that people were happy to get on board with the messaging.”

 

Topics: Employee Engagement

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